Animation Director at Meta in Boise, Idaho, United States Job Description Summary: Meta Reality Lab's mission is to build tools that help people feel connected, anytime, anywhere. Lifelike, interactive characters and worlds are an important part of this mission. As an Animator on the team, you'll be working with a talented group of industry professionals leading the industry in this emergent and creative space.This role will focus on the facilitation of real-time animation workflows and digital content creation while working with Researchers, Engineers, Tech Artists, and Artists. The ideal candidate can balance considerations for visual fidelity, interactivity and scalability. You will work in virtual reality, mixed reality, as well as 2D digital media to help convey ideas and solutions. If you're excited about forging into new territory, creating industry leading animation in a variety of media and genres, this may be the place for you. Required Skills: Animation Director Responsibilities: 1. Create and push the craft of real-time and pre-rendered character performance. 2. Lead the animation pipeline for prototyping and visualization. 3. Help design animation systems at scale using the latest technology. 4. Collaborate with the creative team to pre-visualize and produce industry leading animation for a variety of platforms. 5. Work with cross-functional teams to advance animation with mocap, retargeting and tracking systems. 6. Give feedback and direction to vendors for animated content. Minimum Qualifications: Minimum Qualifications: 7. 7+ Years of experience creating industry leading animation for games or real-time applications 8. Experience working with Body and Facial Motion Capture for animation creation. 9. Experience to author realistic and stylized motions. 10. Experience creating interactive animation systems.(eg. gameplay locomotion sets, state machines, animation blueprints). 11. Have worked and shipped an entire real-time production cycle (eg. AAA games). 12. Proficiency in Maya. 13. Proficiency in Unity or Unreal. 14. Have proven communication skills, experience receiving and offering feedback. 15. Independent and self managed while working collaboratively with a team. Preferred Qualifications: Preferred Qualifications: 16. Experience in motion synthesis with AI. 17. Experience with facial and body tracking technologies. 18. Proficiency in Motion Graphics production in After Effects. 19. Proficiency in Motion Capture Animation in MotionBuilder. 20. Proficiency in UE5 and Control Rig toolset. Public Compensation: $146,000/year to $200,000/year + bonus + equity + benefits Industry: Internet Equal Opportunity: Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment. Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at . To view full details and how to apply, please login or create a Job Seeker account
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